Introduction to Live☆Twin
Introduction
The Live and Evil Twins is an archetype based around Vtubers and Phishing. The archetype achieves this by first getting the viewer (your opponent) introduced to the Live☆Twins themselves. Behind the scenes, the Evil★Twins break into your mainframe with Evil★Twin Lil-la destroying a card on your field, and Evil★Twin Ki-sikil gathering your information by drawing a card. This cycle repeats itself, over and over, until the viewer's life has been ruined. The archetype appears in the same secret pack as Altergeist, Electron Illusion.
The deck thrives on its one-card Link combos. Opening one of the Live☆Twins will get you a card draw while setting up a quick effect to destroy a card on your opponent's turn. Though the deck lacks their Link-4 Evil★Twin's Trouble Sunny to be actually competitive, with their combos they can easily control the board with the help of hand traps and disruption cards while also burning down the opponent's LP with Live☆Twin Sunny's Snitch to help finish them off.
Deck Difficulty: Easy - Medium, Depends on the Variant
Core Cards
The main combo starters of the deck, they are able to do the same combos, although Lil-la is preffered since she can Summon out Live☆Twin Ki-sikil Frost to add her to the graveyard for her effect.
The extenders of the archetype. We play Frost over Treat due to the her superior GY effect which nets us card advantage. With Frost you are able to go into the later-explained Link Disciple combo to control both Evil★Twin Ki-sikil and I:P Masquerena to Link into Knightmare Unicorn during your opponent's turn. If you have either of these Monsters during your second turn, you can Special Summon them to Link off into another Evil★Twin Monster to help activate their effects again.The main Link Monsters and the women behind the Live☆Twins. Both of them have effects that activate when they're Summoned while the other is on the field. If you Summon Evil★Twin Ki-sikil while you have a Evil★Twin Lil-la on the field, you are able to draw a card, while if you Summon Lil-la while you have Ki-sikil, you can target and destroy a card on the field. They are also able to revive a Monster of the opposite name ("Ki-sikil" or "Lil-la") as a quick effect if you do not control a Monster with that name. This enables us to use Evil★Twin Lil-la as a disruption on the opponent's turn. Note that you are locked into Fiend Monsters during the turn you use either of the Link Monsters' revival effects .
Evil★Twins Ki-sikil & Lil-la 0-2x
The boss Monster of the archetype. One of our only turn 2 plays, we can Summon this Monster off of either of our starters: Normal Summon Live☆Twin Ki-sikil, Special Summon Live☆Twin Lil-la from the Deck, Link into either Evil★Twin Ki-sikil or Evil★Twin Lil-la, Special Summon the opposite name in the GY, Link into the other Evil★Twin, and then Special Summon the first Link Monster from the GY. Evil★Twins Ki-sikil & Lil-la is a 4400 ATK Monster with a powerful removal effect, forcing the opponent to dismantle their own board. This is exceptionally useful in some matchups but is not necessary to win, so run them as you like.
Secret Password 3x

Adds one Live☆Twin Spell or Trap from our Deck to the hand, or Evil★Twins Ki-sikil & Lil-la if we already control both a "Ki-sikil" and "Lil-la" Monster. A simple consistency card, we play as many copies as we can.
Live☆Twin Sunny's Snitch 3x
Another consistency card that adds any of our starters from the Deck to the hand, as well as doing a very small amount of LP gain and damage which could matter in a long Duel. Like Loading..., this is free consistency so we play as many as possible.
Live☆Twin Home 0-3x

Discard a card to Summon any of our "Ki-sikil" or "Lil-la" Monsters from the Deck, while also locking you into Evil★Twins for the rest of the turn. Play up to 3 of this if you're playing a pure build, but builds that go for the Link Disciple combo or any of the powerful generic Link-4 Monsters should play 0.