Branded Expulsion: What it is and How to Beat it

The newly released Secret Pack: Alba Abyss, in addition to making Branded and Despia decks more accessible, brings with it a suite of powerful new cards, the most infamous being Branded Expulsion, a fairly innocuous card that is an enabler of extremely powerful board setups that have the ability to win the duel immediately with little counterplay. The low rarity of involved cards has made this combo extremely accessible, resulting in a lot of coverage by content creators and disdain from the playerbase about what is essentially a more powerful version of the hate magnet that was Barrier Statue of the Stormwinds.


The effect in question we are interested in is:

Special Summon both monsters, 1 on each field.

Ideally you will target two banished monsters, to grant immunity to the likes of D.D. Crow, Ghost Belle & Haunted Mansion, and Called by the Grave. Fortunately, the deck has methods of accomplishing this.

While your first pick may be the notorious Artifact Scythe, it is inferior to a number of other monsters which offer either less counterplay, or more powerful floodgating effects. Here are some alternatives below, and which one is the clear winner. All targets must be targets for Branded Fusion as that is the method for which these monsters are "searchable" as targets for Branded Expulsion.


LIGHT Monsters

LIGHT monsters can be used as material for Albion the Branded Dragon, these monsters fulfil the desired goal but are are hindered by their awkward attribute. While playable, it is not recommended to do so.

These cards would be playable if not for a variety of significantly better options.

Ra's Disciple

Ra's Disciple can be sent off Branded Fusion to make Albion the Branded Dragon. This is awkward, however, as you are unable to set up Branded Expulsion without drawing additional cards.

Featuring low stats and the inability to be tributed (by anything) Ra's Disciple will be perfectly capable against virtually any deck in the game outside of Floowandereeze, Yosenju, and an Egyptian God deck, none of which are worth mentioning in the same breath as competitive decks.

Artifact Scythe

One of the largest hate magnets in the community, Artifact Scythe locks only the Extra Deck and activates on the field as a Trigger. While game-winningly powerful, there are far superior options especially considering the awkward Attribute. The activated effect is susceptible to various disruptions and offers no benefits over alternatives. Finally, the UR Rarity is further offputting.

Archlord Kristya

With a gigantic 2800 ATK, Kristya can assist with closing out games very quickly. Unfortunately, the lock on Special Summoning applies to both players, meaning you are unable to further increase the power of your board on subsequent turns. Additionally, Kristya returns to the top of the deck if the opponent outs it, giving the player an almost certainly dead draw next turn. This combined with the UR rarity makes Archlord Kristya an overall unappealing target.

Barrier Statue of the Heavens

A meme target that locks your own plays excluding bosses like Despian Quaeritis. With weak stats and a restrictive effect you are better off playing Archlord Kristya or Ra's Disciple which have far more encompassing effects.


DARK Monsters

All DARK monsters in this article, can be triggered by the following setup, requiring only a single Branded Opening or Aluber the Jester of Despia (and the accompanying discards):


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3 years ago

For the people who are saying you can Belle Branded Expulsion, if you target 2 banished monsters, believe it or not, they are right that you cannot. Yes, normally Belle can negate an effect that would attempt to interact with the graveyard in any of the ways listed, even if the player would not. However, to activate Belle you must either know that an effect will be interacting with the graveyard, or not know if an effect that can interact with the graveyard will be. Belle is unable to negate an effect that can interact with the graveyard, but it is known that it will not.

With the effects of Water Enchantress and Lubellion, it is not known until resolution whether the effect will be interacting with the graveyard or not. Irregardless of whether there are applicable cards in the graveyard on activation, it is possible that on resolution there will be, and as such the effect could end up meeting Belle's criteria.

In the case of Branded Expulsion, it targets on activation. While a card from the graveyard can be targeted, if both of the targets are from banished, it is known that the effect will not be interacting with the graveyard. As what the effect will be doing is known, and it does not meet the criteria of Belle, Belle cannot be activated. This is the difference between effects like Branded Expulsion, and those like Water Enchantress and Lubellion.

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3 years ago

This article is objectively wrong. Light attribute monsters are superior because you can end with albion, mirrorjade, and set expulsion off a single aluber and another dark monster in hand, which is an overwhelming percentage of the time. Here is the full line:

  1. NS aluber, add brafu

  2. Activate brafu, send ra and albaz for albion

  3. Activate albion, banish [dark monster in hand or GY] and albaz for lubellion

  4. Activate lubellion, discard for cost and shuffle back lubellion and albaz for mirrorjade

  5. Activate mirrorjade, sending albion to banish aluber from field

  6. EP set expulsion

Now next turn you can tribute the face-up albion to SS ra and aluber, granting you an immediate search and an end phase search with albion. Plus, your mirrorjade will remain on board, albeit its banish effect can't be used during your opponent's turn.

This was all done with opening:

-Aluber / Branded opening, and any dark monster (including patchwork, foolish burial, etc). Bonus points if you also open tragedy or Branded fusion for even more pluses.

You open a dark monster an overwhelming percentage of the time, making the albion line feasible and superior to the lubellion- only line.

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3 years ago

dunno why this getting downvoted. dude literally just telling the truth. you dont play ra's discipline only if it's something like adventure branded without enough dark monsters.

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3 years ago

Got the same opinion as you. I play the Kristya variant, and most of the time i'll just go with Albion + Mirtorjade instead. It is a -2 in card advantage, but i prefer this one

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3 years ago

The difference is that Floo does not lose to Ra.

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3 years ago

Source: many, many locals tops with this deck

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3 years ago

yeah but they're doing a 1 card combo, not a 2 card combo.

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3 years ago

I understand that, but you open the 1-card combo 74% of the time and the 2-card combo 68%. The odds are just as good, and with my line you leave mirrorjade on the field and get another free search in your opponent's end phase.

I did my calculations with a 40 card list and a 3 card Lost package, to give you more darks in the deck, which you want anyway for Allure.

The "dark monster in hand" is: 3x albaz, 3x tragedy, 2x patchwork, 2x imp, 2x [the other alubers], 1x ad lib, 1x albion, 1x mercourier, 1x ra's disciple itself ( you can discard it off lubellion allowing you to send tragedy off brafu).

74% vs 68% (+ 1-3% if you run foolish burial, a 3rd patchwork/imp, or any other dark monster), plus you get access to an additional end-phase search and get to keep mirrorjade on board. Worth it 👌

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3 years ago

Let see how meme react to this wombo combo.

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3 years ago

But what if my opponent is playing gimmick puppet? /jk

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3 years ago

That Made me Smile. Thank you.

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3 years ago

E-con going to go so hard this season

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3 years ago

The solution is easy guys, just keep your Ash for Brandon fusion

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3 years ago

And what? Your opponent have cbtg or crossout lol

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3 years ago

At the same rate you might have them as well

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3 years ago

Not the "same rate". My opponent is more likely have have [CBTG or Crossout = 3 cards] + [Branded Fusion, Aluber, or Opening = 8 cards] than I am to have exactly [Ash Blossom = 3 cards] + [CBTG = 2 cards].

Even if it was the "same rate" (which it isn't), automatically losing 50% of the times you go second still isn't acceptable.

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3 years ago

easy guys just go use eldlich deck with torrential tribute and various other things

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3 years ago

Dark holes also can do the same job plus your can get benefit to destroy opponent monster as well. Ya dark hole is not a popular choice but it is another way to counter the lock. Other than that your can play meme card like shien's spy to give back ido to your opponent or creature swap. It is meme card, but it is hilarious if shien's spy counter the lock for no reason, let your opponent take their own medicine.

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3 years ago

Creature swap can stop this nonsense right?

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3 years ago

just use dark hole to counter this, thank you in advance

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3 years ago

In addition to Droplet, Forbidden Chalice is a solid budget alternative to negate Ido, Kristya, or any Barrier Statue your opponent gives you. It may not be as potent as Dark Hole, but it's a better card to draw into when you go first.

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3 years ago

I highly disagree with some conclusions taken by the article's writer. I think that the best attribute to run is LIGHT, and not DARK: Albion can banish monsters to Fusion Summon, allowing you to banish your Floodgate monster and a Despia in order to play around cards like D.D. Crow, while with Lubellion you can't do that, you will always lose to a direct or indirect counter to Branded Expulsion, because the monster will stay in your GY no matter what (at least until Bystials will be added to the game). The Albion on the field is important because if you fuse it away and then use MJ's effect, you can secure your search even if the opponent has Crow; tributing it off Expulsion is amazing since gives you another +1 in the End Phase. With this being said, I think Scythe is overall the best floodgate you can play: it's the safest option since synergizes well with stuff like Branded Banishment, Red and Super Poly, which can be chained to counter Imperm, even Droplet. Cards like Ra's Disciple and Ido ALWAYS lose to Droplet, which is a 39% odd to be drawn by playing 3 going second; a setup like Scythe + Banishment requires the opponent to draw Droplet AND a Trap card to be beaten, which is way more unlikely and almost an unbeatable endboard.

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3 years ago

If I am not mistaken, D/D orthros is also a good card to lock the opponent from special summoning (except fiend monsters)

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3 years ago

December will be rank up Diamond of madness for the utilization of Branded Lockdown.

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3 years ago

ITS OVERRATED. it feels incredibly underwhelming to do that play if you dont have second branded fushion or something in hand. its good only if you have godlike followup hand for next turn and its fragile any negate youre done with no resorces cause you dont use tragedy for fuse. if you can do that play and have followup its better to just set masqerades and mirrorjade, chimera. if you do that play you burning 4 cards 1 called by grave you done. even if theres no called by you sitting on topdecks himself. Its just give shiftes deck into something new changes some matchup advantages.

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3 years ago

I made a deck that can do the ido lock consistently + branded banishmet set. Only need aluber+ either branded fusion/expulsion/banishment/lost/kitt in hand The follow up after u do the lock is u got branded fusion in hand, mirror jade back + masquerade summon at end phase In turn 3, u make lubellieon to send tragedy to grave with branded fusion in hand then OTK with anything u have. Even if u failed to OTK bcs such as numeron wall, u can just recycle expulsion with tragedy and do the lock again next turn.

And if u got called by at first lock, u can still bring back mirrorjade as distruption I also have ghost belle to prevent called by

This combo is so toxic. Even at going 2nd the deck still have many ways to go under some distruptions It is not overrated at all

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3 years ago

Those are absurdly expensive outs. When the costs are... 2 n/r cards on the other side. Its more expensive to play the game than preventing the opponent from doing so. I hate this game.

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3 years ago

There's tons of cheaper alternative, like chalice, owner seal, book of moon, foolish return, and shark cannon

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3 years ago

...you mean the outs that many people have been naturally playing in their decks for months at this point, Sepherix? Droplet called by and crow arent cards that you only play for just dealing with a meme lock, you know...

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3 years ago

No mine in TCG, Only Maxx c in OCG, Why does MD always have to have the shittiest of things, **** **** **** **** **** ... not /s

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3 years ago

"Ideally you will target two banished monsters, to grant immunity to the likes of D.D. Crow, Ghost Belle & Haunted Mansion". Wrong, Ghost Belle can still negate Expulsion even though you only target banished monsters. It's the same case with how Belle can negate Lubellion/Water Enchantress.

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3 years ago

Those are not the same case. With expulsion, you will 100% know that no GY card will be special summoned from the GY. Even if a target is moved to the GY between activation and resolution, it still won't summon from GY (and will resolve without effect instead). With Lubellion and Water, you don't know/can't be 100% sure that they won't shuffle from GY to deck/add from GY to hand. So in those cases Belle can be used. So, if Expulsion targets 2 banished monsters, Belle cannot be chained.

The most similar ruling I could find on is a Drytron in the hand activating to summon itself. That effect can summon from hand or GY so like Branded Expulsion it has an effect so summon from the GY. But at activation, you already know wheter it will summon from hand/GY (or banish/GY for expulsion), so Belle can only be chained to summons from the GY. Official OCG ruling for Drytron: https://db.ygorganization.com/qa#23218

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3 years ago

Expulsion targets on activation so u can't Belle if u targeted 2 banished monsters

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