Notes & Combos
This is my list! There are a few things to note here: -Droll & lock bird is a turn closer for many decks (like floow & runick)
-Small world is amazing in this deck, it can get to ash from circular, sigma, diameter or exceed, it could search ANY mathmech from droll & lock -> Parallel and its usage can be seen very easily. I don't play 3 of it because you need another monster (and specifically not Maxx C as there is no bridge for it AT ALL)
-Cynet Mining can dump a target for diameter to search a diameter or circular
-Equation for extender and 2nd target for circular in case I open superfactorial
-I play 3 exceeds, they are awesome extenders and you need the 3rd one in case you need to banish it with small world
-I dom't play the disciple/devotee package as devotee locks you into link-2 and lower and I prefer Heatsoul
-A semi decent hand can end on I:P, Heatsoul and superfactorial set with diameter in grave and 2-3 cards in hand (or set)
-A good hand can also lead to using a Laplacian turn 1 as well (that is why I play 2 of it and not Final Sigma). That is all!