Notes & Combos
Assault Mode is best deck! Nobody needs Dia Note! Synchro early, and let Runick carry you after!
You can discard Beast with Hugin effect if you draw both bricks
Combos
Psi-Reflector + 2 Runick Spell
Ends on: Arc Light + Baronne + Fountain
- Summon Psi Reflector
- Activate effect, search Assault Beast
- Use Beast to search for Activate
- Activate Psi Reflector, reviving Beast after Increasing its level by 3 (to make it a 7)
- Summon Hugin and activate its effect by discarding Activate
- Synchro Hugin and Psi into Martial Metal Marcher and revive Psi Reflector
- Synchro Martial and Beast to make Baronne (5th Summon)
- Summon Munin (can search Allure if you want it to) and then Synchro Psi Reflector and Munin into Arc Light
2 ways to Psi + 2 Runick
Baronne + Arc Light + Fountain + Wind Pegasus in grave
Copy Steps 1-3
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Revive Beast, boosting it by 2 (to make it a level 6)
-
Synchro with Psi Reflector with Beast, making Wind Pegasus
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Synchro Wind Pegasus with Martial for Baronne
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Summon the 2nd Psi reflector
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Summon Munin (can search Allure if you want it to) and then Synchro Psi Reflector and Munin into Arc Light
Psi (Negated) + 3 Runick
Baronne + Wind Pegasus in grave
-
Psi Reflector, get negated
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Summon Hugin
-
Synchro off for Martial Metal Marcher
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Summon Geri, Synchro it off with Martial for Wind Pegasus
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Summon Munin, Synchro off Munin with the Wind Pegasus (Made a tuner by Martial) for Baronne
Top Secret Packs used

you make it off hugin + 2nd psi, messed it up when fixing a different thing and forgot to change it
heres the fixed version
2 ways to Psi + 2 Runick
Baronne + Arc Light + Fountain + Wind Pegasus in grave
Copy Steps 1-3
-
Revive Beast, boosting it by 2 (to make it a level 6)
-
Synchro with Psi Reflector with Beast, making Wind Pegasus
-
Summon the 2nd Psi
-
Summon Hugin and Syncho for Martial, revive Psi
-
Synchro Wind Pegasus with Martial for Baronne
-
Summon Munin (can search Allure if you want it to) and then Synchro Psi Reflector and Munin into Arc Light

Yeah, sometimes I went it over Baronne when going 2nd. Its a really annoying monster to out since you have a ton of fuel to banish for its protection and you can trigger its banishing effect whenever you want, and the bonus of Runick spells making a ton of banished cards means it drops the opponent's attack a lot.

Pitch can be viable if you add bricks and change up the synchros in the ED a bit but I don't think its worth it in a build like this. It adds a brick in deck to abuse the search and needs you to have another Runick spell in hand to get a synchro that's usually worse than an omni, alongside having to risk the brick being milled off reasoning. Probably better in a build even more synchro focused than this one.