Notes & Combos
EEV because Runick was everywhere and Spyral could always access it. Codebreakers give you a 2500+ dark monster on the field without actually losing any material (you can go +1 but you're frequently using a link 2 so it comes out even). At times I was on Feather Duster and Twin Twisters because Runick Stun and Labyrnth were so prevalent but the deck is generally ok vs stun strategies if you can get to sleeper and last resort, so it's not strictly necessary. I won a lot of games going second and churning through Labyrnth's pops or just hard firing a super agent and popping a runick floodgate while being protected under Resort.