Notes & Combos
Your main goal is to end on Siegfreid+High Caesar as your interuptions,sometimes you will also end on Baronne De Fleur or Eternal Darkness.Eternal Darkness is especially powerfull vs Swordsoul matchup as only out they have is Vishuda,also it's a great card to search for with Kepler in case you get "Maxx C"ed,just setup scales with Gilgamesh set ED and pass,you would be suprised how many games you can win.
While the deck may not look as strong as other combo decks,it's extermely powerfull once you get going,not only do you have respectable combo potential but also great grind game(i was able to outgrind every single Eldlich player i faced,yes 30 min games go to this deck as you got Orthros to pop S/T and Ragnarok can banish their Golden Lords and none of them are hotp which means you can deal with multiple backrow/Golden Lord per turn).
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My Player ID: 578-960-703 (in case you want to see some replays)
or check my yt channel where i post replays as well as combo videos for the deck: https://www.youtube.com/c/SuperNix
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Thanks! Dog has been amazing for me,there will be situations where you search him with Gate to make High Caesar before 5th summon to avoid Nibiru,most hands you can make Baronne without using Dog but I prefer High Caesar cause it has 2 interuption(if you use 1 to stop Nib you still got 1 interuption left) and search once outed.Going 2nd Dog can deal with 1 interuption(very good vs DPE/Masquerade) and i even had games where i made Gilgamesh and they let it resolve cause they don't want to destroy him with something like Baronne,so you can scale Dog and deal with 1 interuption for free.Monster eff can come in handy as well.
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this might be a tall task to ask but could you make a guide for this deck. the only other one on here seems "meh" and yours seems more pure D/D/D than what the the other has.
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Hello, I've been using DDD for sometime but I always have problems facing floowondereeze, any ways to overcome?
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Hey,sorry for the late reply.Flunder is really bad matchup in general,going 2nd if they have their combo it's very hard to beat them,going 1st you should be fine but then again they tend to run DRNM and other board breakers so it can be tricky.I wouldn't worry too much tho,that deck bricks quite often or it dies to 1 Ash(if they don't open Map),if they draw well and full combo you just go next one,it's how it is sometimes in BO1 format.