Notes & Combos
Ideally with this deck you will want to go first.
Between Beat, Prosperity, and Rafale seeing a few plusses is simply, as is searching out TCBOO or Fusion Destiny.
TCBOO really carries this deck as the only real time you’ll see conflict between it and your deck is when you leave Donpa + Folgo or Beat + DPE on the field. For this reason making Folgo with Donpa/Beat is pretty key (you will then almost always summon Filo from deck and continue to combo). Folgo + DPE is insanely broken as its essentially a +1 or +3 every single turn. This is also the reason I’ve decided to go so heavy on the Fur Hire monsters instead of opt in more in-archtype spells. Forcing DPE with Verte is pretty mainstream gameplay at this point, something I try to avoid, but in this deck it’s just to good not to abuse.
Going 2nd your maining 9 hand traps, essentially just hoping to survive as minimize interuptions on your turn, as honestly this deck struggles to play through more than 2 interruptions. I tried 3 Ogre vs 3 Imperm and arrived at this conclusion, Ogre is better for the deck due to its +3 interaction with Folgo, but there was multiple instances vs floodgate decks I desperately needed the Imperm to shut off things like Skill Drain. Also Ogre is very strong against SwordSoul.
MD ID: 091-690-479
^ Add me here to play test rogue decks :D last season I piloted Kozmo to Diamond 1, not sure what next season will bring but I L O V E to see other unique rogue/underdog decks.