Notes & Combos
Had such a great time playing this and hopefully will come back to it soon. Watching any tutorial vid will help you learn the combo(it's not complicated at all so I can recommend this deck to a beginner)but I usually ended with wolf and jaguar on the field with either salamangreat roar or rage. Having other spells,traps,and handtraps are fine but that's literally all you need most of the time surprisingly.
For my spicy techs I choose triple tactics for not only being able to draw 2 or discard one card but taking control over my opponent's monster when powerful cards like baronne and dpe are usually on the field is such a nice bonus. Sadly, the pyro phoenix I wish to use more but there was barely any good situation to use it since going into accesscode talker with update jammer is basically a seal deal. Switching out to bagooska or dpe would probably be the better play but phoenix is fine. What really impressed me was the fusion. Being able to fuse with your opponent link monster is not only great but having chimera gain attack can beat over most things with its secondary effect of being able to double it's attack if the opponent monster attack is different from the original. Plenty of ways to do that with this deck such as droplet,heatleo, and spinny.
Overall, this deck can not only get you to diamond 1 but with ease. Being able to lightly defend yourself turn 1 is amazing and going for otk the next turn is easy to do. My personal score would be 8.5/10.