Notes & Combos
TIER LIST WHO!??? :)
This deck works bc it takes advantage of some really good cards that most decks can't use, and mashes it all together into one cohesive strategy. Urgent Schedule (MVP), Lib the World Chalice, Mekk-Knight Purple, Scrap Wyvern, Chaos Ruler, Dingirsu, etc. It can also play board breakers like Evenly Matched and Dark Ruler no More because we don't care if we OTK turn 2 or not. It can just break the board and set up multiple interruptions.
The main combo is through scrap wyvern. It brings out Golem and then loops recycler from GY multiple times to set us up with all our orcust pieces. Recycler will send World Wand to allow us to go into lib. Wyvern pops a card on opponents field while lib (non-targeting) shuffles one as well. We can set up an Apo after this to protect our orcust plays before we lock into darks. Also, side note* if urgent schedule was used to get to Wyvern, Wyvern eff will trigger Citadel in GY to summon itself, which also chain blocks Wyvern eff to summon out Golem.
The Mekk-knight and Psi-Reflector engines are supplementary to that main combo line, but they can win games on their own too when we don't draw any scrap stuff. These engines both don't use our normal summon, and put a lot of pressure on the opponent to use up that imperm or ash blossom they've got :)

Your latest replay is featuring a new version of the deck. I'm so looking forward to see your list for next season 🤠

haha thanks! it's cool to know people are looking up my replays! and yeah, once i made diamond 1 i started experimenting with a bunch of different engines to combine the deck with that can work as extenders to push through more stuff. i saved one replay that showed some of that all working together nicely bc i thought it was kinda cool ahah.. it's more of just a "fun" build right now, but there's some ideas in there i might test out for real next format! >:)
*so yes, that most recent replay is certainly not the build i submitted to masterduelmeta haha, but all the other replays are showing off what my real list does

yeah this list was before the announcement of gala going to 2. (yay!) I will add a second gala for sure. also, gala to 2 makes a second dingirsu pretty useful too so i'll try to squeeze in 2x of both. the non essential cards in my extra right now are savage, phoenix, brute enforcer, and dharc. so out of those i'd choose which to cut to make room for more orcust extra mons.

probably. I rly like savage tho aha... it comes up more than you'd think and it's the only s/t negate this deck has. you can make it when you bring out girsu with harp-- summon girsu in a zone w two cards in its' column, and it becomes a tuner (the forgotten effect haha).. bring out harp with wand and that's a lvl 8 synchro. you'll still have a cymbal sent by girsu in gy to be able to make gal > ding > i:p with the leftover recycler and golem on board if you just made a two neg apo with wyvern and lib. you can use ding second eff to attatch back the banished cymbal so you'll still have the ding summon as an interruption next turn. this line is useful when you used evenly or dark ruler no more to break the board and need to shut down their turn 3 guaranteed. if i know they're adding a branded fusion to hand next turn I prioritize savage.
so it'd be between savage or dharc i think