Code Talker

Diamond I from on October 14th, 2022
cp-ur 780 + cp-sr 600
40 cards

Notes & Combos

Final version of my heatsoul control deck.

I dropped most of the traps in favor of handtraps since it's better to have continually live draws off heatsoul draws. Droplet is a godsend going first and second and parallel exceed makes bagooska lines accessible. Clock Wyvern is a solid alternative for those who don't want to drop the UR on Cyberse gadget but that card is probably one I'd run at 3 if I could with how much value it provides but I'm holding off until I get the rest of my staple collection finished. Anti-spell basically screws with every deck in the meta and if you flip it against despia/floo, it's basically a free game. Only good going first but literally stole me so many games.

This deck is just staples.dek and your boards can vary anywhere from a single conflict or literally 3 handtraps with an antis-spell+ conflict. Literal die roll deck but I live for heatsoul draws.

I normally don't do this but here's my duelist ID for those interested in what this deck can do in my public replays.

642-124-392.

The ceiling of the deck is fairly low but it makes heatsoul extremely consistently while being very fun to draw so much if heatsoul stays up.

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