Notes & Combos
Decided to test Salamangreat deck after the new Cyberse support AKA Heatsoul!
This build is built around three engines (Salamangreat + Coder + Adventure) the main goal is to set negates and draw with Heatsoul each turn, the Adventure engine isn't as good as the TCG version (since water enchantress is limited in Master Duel) but it still does a good job, especially when going second to bait a lot of interactions and secure either an OTK or setting up a board for a grindy game (because of the bounce + negate on board)
Adding more handtraps is a plus since it helps with Heatsoul but I decided to keep it safe and make sure that I draw cards that help me in the next turns since this build does make unstoppable boards and drawing Ash/Maxx "C" helps even more.
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Check out my replays here: SkyWarrior! ID: 336-405-687
- Replay 1: Dragon Link
- Replay 2: Floowandereeze
- Replay 3: Eldlich