Thunder Dragon

Diamond I from on October 12th, 2022
cp-ur 870 + cp-sr 630
40 cards

Notes & Combos

The main goal turn 1 is to end on Colossus + Mirrorjade or Dragostapelia, in addition sometimes you can end also with:

  1. Snow in GY
  2. BiR to summon Chimera or a different fusion.

Other notes:

  • Shrouded is to help with consistent and to get Albaz in GY for BiR.
  • BiR in is extra disruption, tool for grind games and also a way to extend or protect your Lubellion from target effects.
  • Some extra deck monsters can be changed and I'm not sure which I wanna keep, I need to play more to decide, but it's mostly 2 of the following:
  1. Underworld Goddess to out unaffected monsters.
  2. Knightmare Unicorn to out Mirrorjades or monsters with protection.
  3. Knightmare Phoenix to out floodgate, doing with Unicorn can be very resource consuming, since your are likely doing with Snow banishing a lot of gas.
  4. Twin-Headed for the OG, TDF + TDdark/roar hands.
  5. 3rd Albion comes up a bit but it's manageable.

Season 10 notes:

  • Added 3rd Imperm and Droplets to help against Floo.
  • Removed Snow and Foolish, faced a lot less Despia and vs backrow they usually have too many Floodgates or you can't resolve Branded Fusion and when you do you are already winning. Foolish w/o Snow felt a bit worse.
  • Aluber for a bit more consistent, but it never came up, when I summoned it got Impermed. The GY effect saved me a couple of times to chain block Mirrorjade. (The hands I did that I basically had full combo, so I sent Aluber with BF)
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