Notes & Combos
Goal of the deck is to plop kairyshin with a sea stealth to protect it. Use of floodgates or the solemn brigade work fine for going first. Extra deck doesn’t matter but if you want to burn crafting materials cragan and todally are fine. Deck dies to imperm so it’s always a risk to be greedy with jellyfish if your board isn’t established.
A good turn 2 is to toggle on and during the draw phase activate dark reef then follow up with a sea stealth to reactivate the Umi used as cost for the reef. This play dies to ash so make your read accordingly.
Kind of a helmet deck as far as the general win con but in the mirror it’s going to come down to who can flood the board and otk with whale first.
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Checkout my replays!
Player id: xxx-xxx-xxx
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Replay1: vs Dark Magician Guy
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Replay2: vs Witchcrafters Expert
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Replay3: vs Blue-Eyes White Dragon Kaiba

Solid list, but I think the ratios could be a bit improved. First of all, I really don’t think triple duality is the play, especially when you could cut them all for the even 40 cards. While you do only need one or two special summons, you still need them. Maiden is really only good for a summon off dark reef, which you only have one of, and that doesn’t make very good use of maiden. Fishermen 2 and 3, while based, makes the deck a bit warrior-heavy when you also have the ice barrier monster. You just don’t want to draw more than one of the three warriors. The rest is just preference, I like only two triple tactics and an extra stealth attack in case they have send removal instead of destroy.