Mathmech

Diamond V from on January 20th, 2023
cp-ur 840 + cp-sr 390
40 cards

Notes & Combos

OPENING COMBOS:

  • CIRC:

circ sigma get sf > alem=circ+sigma get diam > ss diam get circ > splashmage=diam+circ > ENDBOARD COMBO

  • ANY LVL4 + ADD/SUB:

ns lvl4 ss add/sub > alem=lvl4+add/sub get circ > circ sigma get sf > ENDBOARD COMBO

  • XCEED + ANY | NO DIAM, NO LAP:

ns/ss any > sala/lingu=any activ xceed get 2 xceed > alem=2xceed get circ > circ sigma get sf > ENDBOARD COMBO

*try to get 1 more diff mathmech in gy for lap

ENDBOARD COMBOS:

  • HEATSOUL | 2800 & 3300 ATK, 2 DRAWS | NEED 2 CYBERSE + 1 ANY:

splashmage=2cyberse > activ splashmage ss cyberse > transcode=splashmage+diam > activ transcode ss splashmage > heatsoul=splashmage+any > activ heatsoul

*rmbr to activ eff right after opp draw

  • DOUBLE TRANSCODE | DOUBLE 3300 ATK, ANTI-TARGET | NEED 2 CYBERSE + 1 ANY:

same as HEATSOUL COMBO, replace heatsoul with transcode

  • ACCESSCODE OTK | DOUBLE 5300 ATK, DESTROYS MIN 2 CARDS | NEED 2 CYBERSE + 1 ANY:

jammer=2cyberse > transcode=jammer+any ignore jammer eff > activ transcode get jammer > accesscode=transcode+jammer activ accesscode target transcode activ jammer

  • ANY CODE | GET CYNET CONFLICT/MINING | NEED 2 LINKS + MICRO HAND:

anycode=2links+micro get cynet conflict/mining

  • MASQ APOLLO | NEGATE MONSTER EFF | NEED 2 LINKS + MIN 2 ANY:

masq=2any > OPP TURN > activ masq get apollo

  • WICC | 1 DRAW, 2 PROTECT DESTROY EFF CYBERSE | NEED 2 CYBERSE:

wicc=2cyberse > OPP TURN > ss any=sf/masq > activ wicc draw 1

*place cyberse under wicc link arrows for protect

Show more