Notes & Combos
Replays gone because of maintenance break :/
Standard Prank-kids combo, Toad overperformed and I'd say its a must craft. It forces out early zeus, DPE, or early negates. If they don't, well you get those cards free. One veiler and imperm for crossout package, if you want more handtraps, veiler is probably better than imperm since a lot of hand trap draw power comes from Rocksies and Prank-kid pranks which both place cards on field meaning imperm has to be set and you just lose to LStorm/HFD/Backrow hate. Thundra Fusion is another verte target, it refuels the deck with materials and gives you a boardwipe :/.
Overall this is a very mid deck, it can beat swordsoul but it loses to any kaiju/going 2nd card. It will be much better once brave comes out. Some other techs you could try are souls sending your adventure + place, dropping the DPE engine for a colossus/Nemeses engine, or swapping some HTs for token collector to just autowin SS matchups