Traptrix

Diamond V from on June 7th, 2022
cp-ur 900 + cp-sr 780
60 cards

Notes & Combos

Idea of deck is cards popped, denying opponent options with floodgates/disrupts, and big monsters

MD

  • 3 Maxx C is self explanatory.
  • 2 Ogre for pops
  • 1 Ash is odd, but 1 is enough for Crossout to deny Opp Ash.
  • 3 Mantis, 3 Myr, 3 Dio, and 1 Vesi are the MD Traptrix Mantis/Myr for your +1 search, Dio for your extension, and Vesi for emergency summon
  • Celestial/Dasher/2x FD/1 DPE for DPE pack. Verte not needed. DPE pops with good survival
  • 3 Ecclesia, 3 Dog Punish, 1 Nadir Servant, 2 Elder, 1 Ash Drag for Dog package. Ecclesia for search/extension, Punish for pops, Elder pops, and Ash for search/extend
  • 3 Lord of Prison and 1 Dino for big bodies -3 PoP for scavenge/draw and 2 Call of/Crossout for anti handtrap plays
  • 3 Torrential for monster nuke. Traptrix extra deck not effected by it. DPE doesn’t care.
  • 3 Lord and 1 Dino for easy to come out MD big body with good effects
  • 3 IDP for extension for effective monster removal
  • 3 Trap trick for flexible search/ready to use and even Wake play
  • 2 floodgate/1 GD/1 Bottomless for hole disrupts
  • 2 waking for LW/UF
  • 3 SD/1 IO/ and 1 vanity for floodgate denial
  • 2 Brig for extension

ED

  • 2 Sera for opening TT play for +2
  • 2 Allo for aggressive TT ED to benefit from pops
  • 1 Granite for Lord search
  • 2 Elder/1 Ash Drag for Dog Pack
  • 1 DPE for boss popper
  • 1 LW/1UF from Waking
  • 1 Bagooska is stall
  • 1 Zeus for field clear
  • 1 BLS for L3 big body
  • 1 Aussa for L2 extend
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