Notes & Combos
Standard Endymion build with some techs to play around the matchups i was facing in the last duels.
Wynn was there to steal Baronne in some Swordsoul matchups but only came up once. Double secret village and magician's right hand to have more chances to disrupt the branded matchup and mythical bestiary was there to get counters on the field when needed to activate servant's effect or go into the mighty master wipe.
I was playing the spellbook engine (blue boy + secrets + knowledge) but decided to drop it in plat 1.

Sadly i only have one replay saved in my profile since i didn't save any replays, but i will try to play this season to get a couple more replays to show some of the combos i like to do. My ID is 202-668-639, and the replay i have is using the spellbook engine (the replay itself is pretty **** since it was in gold and i was facing a pretty random deck but you can use it as a reference for the combo)

Exactly as Anas said in the other comment, either you play trough it and do you full combo anyways since the final board you can make has so much disruption that you can defend yourelf on turn 2, or sometimes depending on your hand you can setup a board with at least 1 or 2 negates with endy and jackal and only giving between 1 to 3 draws (abusing the fact that pendulum summon only count as one draw for maxx c)
Edit: btw i loved your youtube guides Fafnir, your endy tutorials and the ones with the spellbook version really taught me how to play the deck when i started the game, so tysm (: