Notes & Combos
For turn one my fucus was bow-wow plus a negate that you can achieve with any name plus adventure combo or any name plus a poly. The 2 parallel exceed are just there for a free dweller on turn 1 or to help you link climb for game on turn 3. Another end board could be Rip Roarin plus butler with any 2 different prank kids
for turn 3 if I couldn't go for game i tried to make verte, send thunder fusion so i could search nemesis corredor and with that return meaw mu so I had guaranteed follow up
Going second any 2 diferent prank kids are accesscode and a body to make verte and butler
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Turn 1 combos! |I forgot to save the "good" replays :, (
Player id: 346-018-900
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Replay1: Turn 1 bow wow plus 2 negates
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Replay2: Turn one butler plus rip-roarin