Notes & Combos
This is a going first code talker deck. Full combo is extra link iblee lock. Short combo is firewall iblee lock.
The deck size is 48 because I want to play rivalry + 10 hand traps. To keep consistency, small world needs to be added and the crossout package needs to be added to keep the same probability to stop maxx c as a lower card count. This gets you to 48.
I only play 2 debug and 2 mining because they are very fragile to hand traps. The consistency of getting into short/full combo is still very high at these ratios and it decreases the amount of hands that lose to a single hand trap.
Shootingcode is played because there are match-ups like floowandereeze where you need to search code radiator to deal with the board. Also it has an important combo with Scrypton to put back the second code talker when you do the double code talker combo to search iblee off of codec to use as follow-up on turn 3.
I play Rivalry because Iblee + Rivalry is a complete board lock for every deck except cyberse decks. It also helps you not have to play into maxx c.