Notes & Combos
I played a handful of games with Runicks in the event, but @Ignisters was overall the better deck for my playstyle, and it has the benefit of being a go first and go second deck.
Notes:
*To beat Runick: (1) They can't get rid of or stop Arrival unless they're teching Lava Golem or a Kaiju. Those are few and far between. (2) And this is for all Archetypes, don't let that field spell trigger.
*There should be a second Accesscode in here... but I spent all my UR points on Pendulum Magicians.
*Also, 90% of the decks can't solve a 4000 ATK Arrival, you don't need to push it to 5000 ATK because most the decks that can deal with Arrival can do so regardless of its ATK Power.
*A part of me really wants to get Anti-Spell Fragrance to work, but it's too inconsistent when I was going second.