Notes & Combos
I never had so much fun playing a deck more than this. You already gain so much advantage from activating the Runick spells and drawing from fountain, and now you also get to search for extra interruptions when activating them in the same column as one of your Muskets.
About Dancing Needle, I can't imagine the anger Runick players feel when chaining it to their field spell and banishing its targets. Using it once is enough to set them back so far in cards advantage that you've already won the duel if you resolve it.
I'm running Ultimate Slayer because it's one of my favorite cards in TCG and I did not know it was coming in the selection pack. Resolving it against a Despia board must be the most satisfying thing ever. Removing Mirrorjade without triggering it and also popping something with N'tss.