Notes & Combos
finally decided to grind for m1 again, because this deck felt so nice to play... I had to try it again. Went 10-1 from m3 to m1 with this list.
Non-engine felt really good, especially 2 ogre. This card won me quite a couple of games, can only recommend.
always try to go for the dristy/droll line when you have droll in hand. It's basically this decks pseudo-ftk against the majority of decks. If it doesnt work out for some reason, you still have your handtraps and clown engine to try and disrupt your opponent.






























