Clown Crew

Master I from decade on September 24th, 2026
cp-ur 750 + cp-sr 600
42 cards

Notes & Combos

Max win streak in master 2 to 1: 10

I tried to not play toxic vanity/wicked avatar and shifter stuff because I think it's too much at that points. From what I have experience, you really don't need those floodgates to win. You just need basic ideas on where to hand trap against certain deck and you will win like 90% of the times. Either hand trap opp to dead or they can't push through you literally win next turn.

The deck endboard is usally draw 6~8 with 1 book of moon, 1~2 shuffle montsers types by tributing 2 with bian. 1 negate from bian and/or draw 2. At worst you can just use the link 2 to reroll hand. But usally I draw like 3~4 hand trap which literally pseudo ftk

Many changed were made. I did not use fuwalos at the start to try with other hand trap like veiler ghost orges. While it did make going 1st better going 2nd is worst so I have to put x3 fuwalos around master 3.

I tried to use sphere but it's quite win more and quite bad going 2nd cause you can't perform bian anymore. Also I don't have any more UR so I would suggest you use dominus purge in this deck and 1 more synchro for harmonia to replace with meteor

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Replays

ID: 056-824-442 I don't save many replay for this deck (cause most of the times it's boring and I know who won already)

But I have saved 2 games. 1 is in dice rally game against HERO when I go 2nd when ty-phon clutched.

And 1 game against branded (also go 2nd) that both players are both low on times and resources after 7 turn