Fiendsmith Control

Master V from ron1306 on April 27th, 2026
Owned Cards
40 cards

Notes & Combos

Variant of fiendsmith "control" I've been messing around with for some time. Kinda hard to say how strong it is, as I've never played other variants, and quite a number of games have you feeling like if you'd done something different you could have won. A better pilot should definitely be able to get the best out it.

Played exclusively going second. Plays are pretty standard. Izuna/lupis into valon/ripper, then you can threaten zeus next turn. Millennium prints bodies for fiendsmith. Second doomed dragon is a flex spot, but I really felt like I needed it in grind games and can't say I'm disappointed with it, though YMMV. Handtraps can be swapped for whatever you're running into most.

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