Notes & Combos
Yes, you read the title correctly.
Man, this event sure has been a bore. It's not a bad event by any means, but there weren't that many people trying to go nuts; go crazy even.
Like, I got no problem with fighting the Swordsoul loaner or whatever, but no one's goin out on a limb to try weird stuff! So just like always, that's where I come in.
So why are you playing Dragonmaids?
Cuz why not, to be honest. Yea its a Fusion/Link based deck, 2 types of cards NOT allowed in this event, but there's still half of an engine left, and if there's still gas in that engine, you can still drive that car to your highlighted route.
So what does this deck do?
It's stun. Summoning Curse will slowdown every deck you run into sans Ben Kei, and if you're lucky enough to open multiple you've probably already won.
Your other main goal is to loop the Dragonmaids and Tidying, which will keep your opponent from being able to play the game. Did you know Welcome can add back Tidying every turn? I think you can tell where I'm going with this. The Trap Holes are also to slow your opponent down.
How can I change the deck?
Simple!
- Add more Dragonmaids!
- Add more Synchro targets for Synchro Transcend.
- Add some burn cards for another win-con.
- Swap out your Trap Holes and Handtraps for whatever you feel fits the bill.
I want proof you did this!!!!
Sure; peep the replay against【運搬リス】. Should be 10 turns. Replay ID below.
ID: 006-009-925
Goodnight and many more, Duelists!