Notes & Combos
PSA I made this deck in Silver Rank and went up to a 50+ winrate to Diamond V(as of submission XD) Hey hey hey! If you are here then congrats! You want to test your mettle to the privilege of the Mekk-Knight!? Then come one and come all! This is an Invoked iteration that builds momentum on either turn but preferably on turn 2. By using this deck you are a student of madness!
My main combo turn 1 is to summon Mechaba ASAP and bait out any turn 2 cards the opponent may have. To achieve this your main hand cards to look out for are meltdown, invocation, and Aleister. Droll is a mainstay at the moment because draw limits are OP and you get a spellcaster for Selene.
for turn 2 I TAKE CONTROL BY ANY MEANS NECESSARY. ERGO; summon Mekk-knight Blue/Purple to search and bait ash, baron, swordsoul, psy-frame, and anything else. The n use mind control if your opponent graced Y"OUR" field to summon either vampire, Aleister, or charmers. This combo extension is for our big boy Accesscode Talker. You are summoning him to bait and pull any cards your opponent wants to hurt you with. Thousand-Eyes Restrict is here to "TAKE OVER" the minds of the foolish! Else you are playing this deck like an Invoked Mekk-Knight Deck :P.
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Checkout my replays!
Player id: 810-145-092
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Replay1: vs Rokket Launching Dude
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Replay2: vs Branded Zombie of the Undead
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Replay3: vs Adventure Tri-Lyrilusc Explorer
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Replay4: vs CRAZY Adventure Rose Tenyi